18xx rule concordance

Compare the rules of 18xx games, side-by-side.

Based on this excellent document from Keith Thomasson.

These sections from the original rules difference list are not yet included here

  • 1.1 - How much cash do players start with?
  • 2.5 - What are the player certificate limits?
  • 5.3 - Must a tile replacement extend existing track?
  • 6.2 - Can you lay more than one station marker per turn?
  • 7.4 - Can one train run to two stations on the same tile?
  • 7.6 - Rules about villages
  • 7.7 - Must the maximum possible revenue be claimed?
  • 9.7 - Can a company buy more than one train from the bank per OR?
  • Section 12 - Game Phases
  • 15.1 - Total cash in game
  • 15.2 - Trains available
  • 15.3 - Tiles available
  • 15.4 - Other items in limited supply
  • Section 16 - Miscellaneous Points

Great, thanks for finding it.

If it's a problem with the version of the rules onhttp://www.fwtwr.com/18xx/rules_difference_list/single_list.htmthen please contact Keith Thomasson via the link on that page. That data is where the data for this page comes from.

If the data is correct on fwtwr.com then please let me know about the bug. I'm @h on the 18xx Slack, and @h on the HOGGS Slack too.

Excellent news!

The code for this project lives at https://github.com/hcarver/18xx_concordance. Please submit a Pull Request to that repository with your improvement.

What do I do?

Pick a game from the dropdown on the left, and another from the dropdown on the right. Then a table should appear listing the rules differences between the two games.

1.2 - Does the price of a private company drop by 5 for no sale in the first round?Yes, Takamatsu ER(A) only. Must buy if 0 Yen.Yes, first private only.
1.4 - Can you make advance bids?Yes, at 5 or more over face value and over any other bid.Yes, at a multiple of 5 over par and over any other bid.
2.1 - Is there a specific order to buying and selling on your turn?Sell then buy, or buy then sell.Sell then buy.
2.5 - What are the player certificate limits?
2345678910Comments
2519141211Shares in the yellow and other colored zones do not count towards the limit.
2345678910Comments
2020161311Shares in the yellow and other colored zones do not count towards the limit.
2.9 - Can you buy a certificate and immediately sell a certificate in the same company?Yes.No. All selling precedes all buying.
3.2 - How many shares must be sold for a company to float?50%.60%.
5.1 - Where can you make an initial tile lay?As for 1830.As for 1830. (rule 11.3)
6.1 - Cost of station markers0, 40, 40.0, 40, 60, 80.
7.3 - Unusual rules about runningOff-board area has a higher value for D-trains only.
9.4 - When a company is forced to buy a train and cannot buy one with its own means, what train may it then buy?The cheapest train available in the bank or bank pool. Thus a company may be compelled to buy a used train.The cheapest train from the bank or bank pool, or a train from another company for up to face value.
10.2 - Are private companies purchasable by share companies?Once a 3 train has been sold; at from half to twice face value, except Uno-Takamatsu Ferry after 5 train.Once a 3 train has been sold; at from half to twice face value.
10.4 - Does using a private company's special property close it?No, except Dougo Railway.Only the Cornelius Vanderbilt, when the company that comes with it buys its first train.
10.5 - When do private companies close?First 5 train, except player's Uno-Takamatsu Ferry. Its revenue becomes 50, but may not be sold thereafter.First 5 train.
14.2 - Is a company's cash secret, or open for inspection?Secret.Open.
15.1 - Total cash in game
7,000
8,000